<div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Mar 7, 2016 at 2:37 PM, Jonathan E. Brickman <span dir="ltr"><<a href="mailto:jeb@ponderworthy.com" target="_blank">jeb@ponderworthy.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
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What is happening right now, is I have seven synth+filter chains,
all run through the single JACK server, all feeding eventually into
the one sound card. </div></blockquote><div><br></div><div>if the synths are all independent clients and they do not feed other, then they will automatically be parallelized by JACK2. <br><br></div><div>if they are not, then there is a bug that should be fixed, rather than finding complex workarounds. <br></div><div><br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div text="#000000" bgcolor="#FFFFFF"> I have more than ample CPU to run them all, but
as you and others have explained, one JACK server is reaching its
limits to handle them all because of the limits of the synchronous
nature of everything. So what I intend to do, is to run all of the
chains independently, asynchronously, on their own JACK servers, and
then combine them all into a separate final which will connect to
the sound card. T<br></div></blockquote><div><br></div><div>this isn't going to work the way you want it to. <br></div></div></div></div>