I have my system running 64-bit Gentoo with no real problems. 32-bit and 64-bit software run on the system as long as there are corresponding libraries for the app to link to. Ardour is compiled as 64-bit which means I cannot use VST's in it, but dssi-vst works fine since Wine seems to be 32-bit and they are run as a separate process from the 64-bit audio apps. I haven't seen any problems with Flash/Java/ or media players. I can't address the video card as I use an Nvidia with the Nvidia 64-bit binary driver which works fine for me. The reason I switched to 64-bit was that I upgraded to 8 GB memory for rendering in blender. <div>
<br></div><div>Matt<br><br><div class="gmail_quote">On Thu, Aug 13, 2009 at 3:22 PM, Julien Claassen <span dir="ltr"><<a href="mailto:julien@c-lab.de">julien@c-lab.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Hi Ismael!<br>
64bit can address more memory (I think this relates to RAM. I think the<br>
integer size used by the CPU is larger. So good for large numbers? and for a<br>
lot of mem. Some people also claim in RT apps it's faster, but I don't really<br>
believe that.<br>
32bit: All the wndows dlls will run. I guess you'lll also find more<br>
precompiled half-closed software pieces for 32bit. Mplayer and some other<br>
programs can use .dll and other windows shared libs to support audio/video<br>
formats and maybe more. Java shouldn't be an issue. You should only need the<br>
java interpreter and the rest is byte-code, that's supposed to be the same for<br>
all systems. but 32bit might also be nice if you're going to use VST(I)s,<br>
because they too are pieces of 32bit windws software. But I'm not sure how far<br>
the technology has gone here.<br>
Kindest regards<br>
Julien<br>
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