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<blockquote cite="mid:20091018002716.GA4400@aieee.restivo.org"
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<pre wrap="">Probably is it. Take out -msse and -msse2 and -mfpmath=sse, and see
what it does.
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<pre wrap="">Thanks for that hint - got it running now without those flags. :)
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<pre wrap=""><!---->
Hmm. Why?
What is wrong with the code that SSE breaks?
-ken
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Nothing wrong with the code. The hardware being used included an
AthlonXP CPU, some models of which do not have SSE or SSE2, but instead
have an older technology, 3Dnow, only. It is possible that using
-m3dnow instead of all of those might help some. There is no
-mfpmath=3dnow, though, I checked the gcc docs.<br>
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J.E.B.<br>
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