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Hi Cedric,<br><br>Wild project. I would expect the cello synthesis to be less work than the hand<br>tracking but that is only my opinion. Have you thought of using Kinnect, you <br>could eventually sell the app as 'Air Cello Hero'.<br><br>There are plenty of synths on Linux that could give you an approximation of<br>a cello and if your motion tracking code can send out MIDI events then it <br>would be easy to integrate with any of them - pitch and mod wheel would<br>give you interesting results. Don't have references for any experimental code<br>but you might find some that is more realistic than a synth with regards to<br>some of the cello tonality.<br><br>Regards, nick.<br><br>"we have to make sure the old choice [Windows] doesn't disappear”.<br>Jim Wong, president of IT products, Acer<br><br><br><br><br>> Date: Fri, 25 Feb 2011 10:07:33 +0100<br>> From: sed@free.fr<br>> To: linux-audio-user@lists.linuxaudio.org<br>> Subject: [LAU] cello-like synthesizer?<br>> <br>> Hi LAUs,<br>> <br>> sorry, maybe it's well known, but is there<br>> a synthesizer (or however it might be called) that<br>> more or less sounds like a cello? (I should dig by<br>> myself, but I am very bad at that when it's not<br>> about finding programming related stuff.)<br>> <br>> I can edit/modify/compile/debug things, so even<br>> ultra experimental/research/half working stuff is<br>> very welcome.<br>> <br>> I am planning to write a little program to detect<br>> movements of my two hands with a little camera<br>> attached to the laptop I have here and I thought<br>> I could, I don't know, send midi events or whatever<br>> to a synthesizer (or whatever) and have some audio<br>> output that would more or less sound like a cello<br>> (I love cello).<br>> <br>> Or any string instrument that you play with a bow<br>> if cello is too specific.<br>> <br>> To get the idea:<br>> one hand would go up/down and it would be translated<br>> as bow movement. The more on the right the louder the<br>> sound. The other hand controls the pitch in the vertical<br>> direction and another parameter ("metallic" sound let's<br>> say) in the horizontal direction. Visual data sampled<br>> at the frequency of the camera. Colored gloves to quickly<br>> find the hands in the image. Well, pretty basic stuff.<br>> <br>> Thanks,<br>> Cédric.<br>> _______________________________________________<br>> Linux-audio-user mailing list<br>> Linux-audio-user@lists.linuxaudio.org<br>> http://lists.linuxaudio.org/listinfo/linux-audio-user<br>                                            </body>
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