<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta content="text/html; charset=ISO-8859-1"
http-equiv="Content-Type">
</head>
<body bgcolor="#ffffff" text="#000000">
On 03/04/2011 10:30 AM, Thomas Vecchione wrote:
<blockquote
cite="mid:AANLkTin6QDZ+q7mC62Rz-MHVWTafUzqeeUva3MzG_7qf@mail.gmail.com"
type="cite"><br>
<br>
<div class="gmail_quote">On Fri, Mar 4, 2011 at 1:26 PM, Renato <span
dir="ltr"><<a moz-do-not-send="true"
href="mailto:rennabh@gmail.com">rennabh@gmail.com</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt
0.8ex; border-left: 1px solid rgb(204, 204, 204);
padding-left: 1ex;">
<br>
but pro level has nothing to do with user friendliness. I mean
of<br>
course we want the linux audio environment to improve, but
that has<br>
nothing to do with a pretty DE where you don't need to use the
terminal<br>
or tweak one or two .conf files<br>
</blockquote>
</div>
<div><br>
</div>
<div>Actually I would disagree. Yes whether a tool can be sued
for professional projects is one thing, but the difference is in
speed. </div>
</blockquote>
this was the main drawback to SynthBuilder which was a product I
worked with/on while I was Director of Content at Staccato Systems
back in the late 90's<br>
<br>
we tried to interest the game sound community in using SynthBuilder
for algorithmic event synthesis for use in their games but the UI
(which was very much like Max/MSP or Pd) was WAY too geek-ware for
them. After laughing us out of the room we went back to the drawing
board and designed a dumbed down UI for them to use. <br>
<br>
Trust me when I say that in a pro-audio environment Linux command
line tweaking and chasing down xruns will not fly. Even laptop
electronica producers and studio owners will shun the command line.
Can you imagine having a client sitting in the studio watching as an
engineer minimizes a sudden flock of xruns by dicking around on the
command line? Dunno about you but if I were a client I'd run, not
walk, out of that studio.<br>
<br>
<blockquote
cite="mid:AANLkTin6QDZ+q7mC62Rz-MHVWTafUzqeeUva3MzG_7qf@mail.gmail.com"
type="cite">
<div> These days a professional level tool is one that allows you
to accomplish your task as quickly as possible with as few
distractions as possible. This is generally also inferred to be
user friendliness, but not necessarily, it does however mean
that you shouldn't need to spend time doing extra things that
could be done for you, like configure your OS just so you can
work;)</div>
</blockquote>
I watched a product demo of the new version of Ableton Live and Max
for Live in Barcelona last year and the main emphasis was 'making a
tune in real-time' & 'not letting the app get in the way of
workflow' etc etc. These are pro needs in a pro environment that
don't apply to sitting in a bedroom and uploading your pieces to
Soundcloud which allows one to tweak around on the command line and
groom .conf files. <br>
<br>
Other than Mixbus which is an amazing leap forward in light years
for Linux audio most other apps are NOT ready for a serious pro
environment. Case in point: Linux Sampler.<br>
<br>
<blockquote
cite="mid:AANLkTin6QDZ+q7mC62Rz-MHVWTafUzqeeUva3MzG_7qf@mail.gmail.com"
type="cite">
<div><br>
</div>
<div> Seablade</div>
<div><br>
</div>
<div>Who has used and continues to use Linux for professional
projects.</div>
</blockquote>
same here - Ardour and Pd are my weapons of choice as an
electro-acoustic music composer!<br>
<br>
</body>
</html>