<br><br><div class="gmail_quote">2011/7/17 Moshe Werner <span dir="ltr"><<a href="mailto:moshwe@gmail.com">moshwe@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div dir="ltr">Hi to all, <br><br>I'm an audio engineer in my day (and night) work, but definitely not a programmer. <br>Yet there is one endless discussion between friends and colleges of mine that I usually do not participate in due to the lack of knowledge.<br>
The topic is algorithms of software (DAW) mixers. Some people say that they can hear a sound difference between several kinds of software mixers (e.g. Cubase, Protools etc.).<br>I must say that I never made any serious A\B testing but I didn't notice that there is any difference. Although I do work with Pro-tools and Cubase (in other studios), most of the time I'm actually using Ardour (and I'm loving it).<br>
<br>My questions would be:<br>1. Is it only me that can't here a difference between different DAWs mixing algorithms?<br></div></blockquote><div><br></div><div>Hi all, i think that the reason why different DAWs may sounds in a little different ways, is because of the so called "Pan Law", before than the summing algorithms.</div>
<div>A mono sound, middle panned, is 3dB more powerful than the same sound panned all L or R.</div><div>For a stereo sound the gap is 6dB.</div><div>Different DAWs face that "issue" in different ways: i don't know it personally but i found on the web that Pro Tools HD give a -4.5 dB to the sound in center, Cubase SX has -3dB by default but let you choose if -3, -4.5, -6 or 0dB, etc...</div>
<div>I don't know the Ardour behaviour now, but i think it's equal power (without decreases in the centre).</div><div>Those differences in panning may influence a little bit the "sound" of a DAW, especially if you are mixing sounds panned close to the centre. </div>
<div><br></div><div>Bona! </div><div>Lorenzo</div><div><br></div><div> </div><div><br></div><div><br></div><div><br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div dir="ltr">2. To the developers out there, what is your opinion? Is there a better/worse algorithm, or is the whole thing another "pay 600$ for this software - it has great algorithms!!!" hype?<br>
3. If there is a difference what's the explanation?<br>4. Analog emulation plugins. How does one "emulate" analog waveforms in a digital world? That sounds like a paradox to me.<br><br>Hope that's not to many questions in one mail.<br>
<br>Thanks for your time<br>Moshe<br><br></div>
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