<br><br><div class="gmail_quote">2012/4/8 Devin Anderson <span dir="ltr"><<a href="mailto:surfacepatterns@gmail.com">surfacepatterns@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="im">On Sun, Apr 8, 2012 at 8:44 AM, Gabbe Nord <<a href="mailto:gabbe.nord@gmail.com">gabbe.nord@gmail.com</a>> wrote:<br>
> This sounds like a very interesting software for me, but I have no<br>
> experience with similar software, so I have no clue how I would go about to<br>
> use this one, and I can't seem to find any tutorial on how to do it?<br>
<br>
</div>You're not the only person to bring up this problem. There is very<br>
little documentation on how to use synthclone, and synthclone could<br>
benefit from input from user-experience experts to make the software<br>
more intuitive. Unfortunately, synthclone has been a one-person<br>
operation up until now, and I'm not a user experience expert or<br>
particularly good at writing documentation.<br>
<br>
I would like to take some steps to rectify this problem. Here are<br>
some ideas I have:<br>
<br>
1.) Make a video tutorial on how to use synthclone.<br>
<br>
I'm considering submitting a drum kit to the Hydrogen Spring Drum Kit<br>
Contest by sampling kits I've made on my external drum synth using<br>
synthclone. </blockquote><div><br></div><div>Yes good idea :-) dont hesitate !</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"> If and when I do, I'll create a video tutorial on how I<br>
use synthclone to create the Hydrogen drum kit.<br></blockquote><div><br></div><div>if you make this video i'll add it to the hydrogen tutorial videos page right away</div><div>as you probably know, Wolke (one of the H2 devs) has already <a href="http://www.hydrogen-music.org/hcms/node/2022">created a number of kits using synthclone</a> so maybe he has some input ?</div>
<div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
2.) Find some time to write documentation.<br>
<br>
It might not be the greatest documentation ever, but it would be<br>
something. The problem is that I wrote the software, and probably<br>
make some bad assumptions about what the user does and doesn't know<br>
that someone with a fresh perspective might not make.<br>
<br>
3.) Get other people involved.<br>
<br>
I would love to have other people join me in helping to make<br>
synthclone better for everyone! So, if you are (or anyone out there<br>
is) interested in contributing to synthclone, please let me know!<br>
<br>
What do you think about these ideas? Do you have additional ideas<br>
that might help?<br>
<br>
I'll be at the Linux Audio Conference this week, so if you're going to<br>
be at LAC and have some ideas you'd like to discuss, please let me<br>
know.<br>
<div class="HOEnZb"><div class="h5"><br>
--<br>
Devin Anderson<br>
surfacepatterns (at) gmail (dot) com<br>
<br>
blog - <a href="http://surfacepatterns.blogspot.com/" target="_blank">http://surfacepatterns.blogspot.com/</a><br>
synthclone - <a href="http://synthclone.googlecode.com/" target="_blank">http://synthclone.googlecode.com/</a><br>
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</div></div></blockquote></div><br><br clear="all"><div><br></div>-- <br><br><div>follow me on my <a href="http://audio-and-linux.blogspot.com/" target="_blank">Audio & Linux blog</a> !</div><br>