<div class="gmail_quote">2012/4/13 thijs van severen <span dir="ltr"><<a href="mailto:thijsvanseveren@gmail.com">thijsvanseveren@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br><br><div class="gmail_quote"><div class="im">2012/4/13 Emanuel Rumpf <span dir="ltr"><<a href="mailto:xbran@web.de" target="_blank">xbran@web.de</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Am 13. April 2012 09:07 schrieb thijs van severen <<a href="mailto:thijsvanseveren@gmail.com" target="_blank">thijsvanseveren@gmail.com</a>>:<br>
<div>><br>
><br>
> CORRECTION: it's H2's 'GM kit' that is in the table<br>
> i'll add the official GM mapping to the table<br>
> sorry for the noise<br>
><br>
><br>
<br>
</div>Thank you Thijs.<br>
There is a small mistake:<br>
"GM midi mapping ( H2 instrument 1 = note 35 'Accoustic Bass Drum' )"<br>
should sound:<br>
"GM midi mapping ( H2 instrument 1 = MIDI-note-nr. 36 == 'Bass Drum 1' )"<br>
<br>
Obviously there is no midi note 35 in H2 (?)<br></blockquote><div><br></div></div><div>Hi Emanuel</div><div>i noticed that too, and there is more that that : on the H2 GM kit everything is +/- ok between 'kick' and 'open HH', but then it goes all wrong</div>
<div>so basically the H2 GM kit is not GM compliant ... great ... ;-)</div><div class="im"><div><br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
I have to admit, GM-drums is not very appropriate for some of todays music,<br>
where different snare and drum sounds are used.<br></blockquote><div><br></div></div><div>true, i have been using H2 for a couple of years now and this is the first time that i stop to think about this for the simple reason that i always create my own kits per song (by taking sounds from all the existing drumkits) so i never really cared about this</div>
<div class="im">
<div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
But still - better than nothing - as orientation.<br></blockquote><div><br></div></div><div>true</div><div class="im"><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
(at that time they only had rock'n'roll ;)<br></blockquote><div><br></div></div><div>LOL </div><div class="im"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
Someone could assign a second/third bass-drum sound<br>
to any of the toms - if required.<br>
<br>
Thanks. Emanuel<br>
<div><div><br></div></div></blockquote></div></div><div class="HOEnZb"><div class="h5"><div><br></div></div></div></blockquote><div> </div><div>FYI : i just created a GM compliant drumkit template that can speak :-) (no really, it speaks!)</div>
<div>check it out here : <a href="http://audio-and-linux.blogspot.com/2012/04/hydrogen-gm-espeak-test-kit-drumkit.html">http://audio-and-linux.blogspot.com/2012/04/hydrogen-gm-espeak-test-kit-drumkit.html</a></div><div>
<br>
</div><div>grtz</div><div>Thijs </div><div><br></div><div><br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="HOEnZb"><div class="h5"><div></div>-- <br>
<br><div>follow me on my <a href="http://audio-and-linux.blogspot.com/" target="_blank">Audio & Linux blog</a> !</div><br>
</div></div></blockquote></div><br><br clear="all"><div><br></div>-- <br><br><div>follow me on my <a href="http://audio-and-linux.blogspot.com/" target="_blank">Audio & Linux blog</a> !</div><br>