<br><br><div class="gmail_quote">On Wed, May 16, 2012 at 10:13 AM, Brett McCoy <span dir="ltr"><<a href="mailto:idragosani@gmail.com" target="_blank">idragosani@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
And then there was Carl Stalling, who wouldn't even wait for the final<br>
edits of the cartoons he wrote for. He'd just compose against the<br>
x-sheets the animators used, the timings worked out by the director<br>
were so precise and detailed.<br></blockquote></div><br>This is exactly what I am doing for SFX design for tube in phase 1 actually. When I started about 3/4 of the shots there wasn't any animation for, just storyboards. Now that is significantly down, but I am often still laying in sounds with just basic timings and ideas of animations at best.<br>
<br>Not quite the same as composing, but in some ways not to different either. I just need to write a SFZ to handle foley noises etc. sometime:)<br><br> Seablade<br><br>PS 2 hours left on Tube's Kickstarter:)<br>