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<div class="moz-cite-prefix">On 06/01/21 17:12, BAVU Eric wrote:<br>
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<blockquote type="cite"
cite="mid:DF265473-D9DD-4E0E-9162-B4BE0F3841B7@lecnam.net">
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<span style="font-family: SFProText-Regular;" class="">Hello all,</span><br
style="font-family: SFProText-Regular;" class="">
<br style="font-family: SFProText-Regular;" class="">
<font class="" face="SFProText-Regular">As you know, JackPilot
cannot be launched anymore on modern macOS systems, and Stéphane
Letz told us he won’t work on it anymore. </font>
<div class=""><font class="" face="SFProText-Regular"><br class="">
</font></div>
<div class=""><font class="" face="SFProText-Regular">I missed it
so much (I never liked very much qjackcontrol on macOS) and
feared that this would be a sign that Jack would be abondonned
some day on mac, so I decided to rewrite it from scratch in
Swift language. </font><br style="font-family:
SFProText-Regular;" class="">
<span style="font-family: SFProText-Regular;" class="">...</span><br
style="font-family: SFProText-Regular;" class="">
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<p><br>
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<p>Hi.</p>
<p>That was unexpected, thanks a lot!</p>
<p>I have a mac-mini M1 with me, I can test later to see how your
version works.<br>
btw, is it possible to build it without xcode?</p>
<p>One thing worth noting is that on mac arm64 systems, if you start
a process from within a x64 application, the child process will be
x64 too.<br>
So if using qjackctl, jackpilot or something else that is built
only for intel, it will start the x64 rosetta2 emulated version of
jackd.</p>
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