[LAA] spectmorph-0.3.0

Stefan Westerfeld stefan at space.twc.de
Tue Jun 21 12:30:48 UTC 2016

spectmorph-0.3.0 has been released.

Overview of Changes in spectmorph-0.3.0:
* Incompatible file format changes:
  - use 16-bit integer values for sine and noise data instead of floats
    to reduce file size on disk and in memory
  - introduce short_name & name field for instruments
  - changed the way noise is represented from total band energy to
    normalized noise level
* Use Qt5 for the GUI, instead of gtkmm.
* Added Grid Morph operator: allows morphing between more than two sources.
* Adapted code to work with newer beast (0.10.0) and rapicorn (0.16.0).
* Improved tests.
* Various bugfixes.
* Performance improvements.

What is SpectMorph?
SpectMorph is a free software project which allows to analyze samples of
musical instruments, and to combine them (morphing). It can be used to
construct hybrid sounds, for instance a sound between a trumpet and a flute; or
smooth transitions, for instance a sound that starts as a trumpet and then
gradually changes to a flute.

Also interpolating between two samples of the same instrument (different attack
velocity of a piano) could be interesting.

SpectMorph is implemented in C++ and licensed under the GNU LGPL version 3

SpectMorph is still under development. This means:

* the fileformat is not yet stable - instruments or morph plans may not work
  with newer versions of SpectMorph
* the algorithms for synthesizing sounds are still under development - newer
  versions may sound different

To sum it up: if you compose music using SpectMorph, don't expect newer
versions to be compatible in any way.

Website:  http://www.spectmorph.org
Download: http://www.spectmorph.org/downloads/spectmorph-0.3.0.tar.bz2

There are many sound samples on the website, which test morphing between
Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan

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