[linux-audio-dev] collaborators - Fruity feel-alike

nick nixx at nixx.org.uk
Sat Sep 21 13:58:44 UTC 2002


I did mention this in passing sometime in july if I remember, and am
still interested and am intending such an undertaking. Collaboration
would be good, and I did start drawing up a plug-in interface which is
working, but my goal was for a clean C++ interface. In this day and age,
it makes much more sense (especially for ease of programming GUIs). I
was planning to use GTKmm (2.x) for the GUI, but a more cross platform
approach (wxWindows, flwm) may be favourable.

So far I've just been testing out ideas in simple apps (loading & using
plugins, sequencing&GUI, etc).

Still interested in collaborating?

-Nick   d-.-b

On Sat, 2002-09-21 at 13:11, mimo wrote:
> Hi,
> I haven't looked at the latest versions of Fruity for a while but started 
> working on something that is quite similiar to your description in the 
> beginning of this year. I have now reached a certain level where the core 
> signaling engine becomes usable.
> I don't know if you have ever worked with buzz but I consider some sort of UI 
> quite similiar to its.
> How does this sound to you?
> mm
> On Wednesday 04 September 2002 8:08 am, Tim Hockin wrote:
> > I know someone on here once posted about doing a FruityLoops work-alike
> > app.  Are you still around?
> >
> > I have been tossing about this idea for a free, high quality,
> > well-architected, virtual studio for a while.  If I had a collaborator or
> > two, I'd probably be more inclined to do it.
> >
> > Anyone?  My thoughts so far:
> > * a plugin API like LADSPA but less 'S'
> > * a modular-synth core engine
> > * layered control - modular synth, or a Fruity-like interface on top
> > * written in C
> > * clean code, modular, extensible, blah blah...
> >
> > There is a ton of code waiting to be borrowed.  Whole portions may not need
> > to be written.  I haven't investigated THAT far yet.
> >
> > Tim
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> linux-audio-dev at music.columbia.edu
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