denormal floats (was Re: [linux-audio-dev] XAP spec - early scribbles)

Steve Harris S.W.Harris at ecs.soton.ac.uk
Fri Feb 7 05:02:00 UTC 2003


On Thu, Feb 06, 2003 at 06:03:47 +0100, Dave Griffiths wrote:
> > It happens on all IEEE machines, though on some (eg. the PS2's vector
> > units) you can turn it off.
> > 
> > If your machine is memory bound then you wont notice as much.
> >  
> > > Cheers for the info guys, I haven't come across this before (day job=games
> > > programming)
> > 
> > No, see above ;)
> 
> That, and you don't tend to do dsp with them (although you might ;))

I have done :) but not much, it got pushed down my TODO stack.

- Steve



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