[linux-audio-dev] more on XAP Virtual Voice ID system

David Olofson david at olofson.net
Wed Jan 8 16:45:01 UTC 2003


On Wednesday 08 January 2003 11.49, Steve Harris wrote:
> On Wed, Jan 08, 2003 at 12:23:23 -0800, Tim Hockin wrote:
> > > I dont think that matters, eg. my favourite exmaple, the gong
> > > synth. If you issue a voice on it will initialise the gong
> > > graph in its stabel state, and when you sned a velocity signal
> > > (or whatever) it will simulate a beater striking it.
> >
> > I'd expect it to work quite differently.  I'd expect it to
> > initialize a stable state, and whenever a VOICE_ON comes in,
> > latch the velocity, beater-hardness, and strike coordinates. 
> > Perhaps damping would be a continuous control.
> >
> > Each new strike would be a VOICE_ON and each new strike would
> > affect the global graph.  Really it is monophonic.  Each new
> > voice inherits state from the prior voice.
>
> That doesn't properly represetn how it works though, I would expect
> VOICE_ON to map to a new gong instance.

That means you can't strike a vibrating gong again...? Not quite 
following here.


//David Olofson - Programmer, Composer, Open Source Advocate

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