[linux-audio-dev] (web-based) interactive sound art?

Francois Dechelle Francois.Dechelle at ircam.fr
Tue May 4 15:03:50 UTC 2004


Hi,

Interesting project.

I assume that players (people sitting in front of their web interface ?)
listen via streaming. Which format will you use/recommend? 

For p2p, peercast (http://www.peercast.org/) is a broadcasting p2p
application that may be usefull for your project.

fd

Le mar 04/05/2004 à 08:26, Niklas Werner a écrit :
> Hi .*,
> 
> I am doing my PhD at the University of Waikato's Music Department, NZ with 
> Ian Whalley.
> I am going to develop a Web-based interactive sound art system allowing 
> composers/players to incorporate aesthetic approaches from electronic 
> music, net.art, sonic art and soundscapes.
> 
> I am trying to get away from using MIDI in favour of OSC and direct DSP on 
> the audio (That's why I'm thinking of using SuperCollider). I will direct 
> much attention to the musical quality of the system's output, possibly in 
> exchange for not getting a decent interface done.
> 
> Features will basically be:
> - "off-line" interface for composers to create sound art 
> pieces/installation for the web (this is where there must be a framework 
> to allow "composition" of the Net's peculiarities (latency, jitter, 
> interaction between the players, etc...) in addition to the usual musical 
> parameters
> - on-line interface for "players" to mess around with the installation 
> - All that probably in a p2p approach using a server only for net-address 
> brokerage
> 
> An outdated proposal of this can be found at:
> http://www.niklaswerner.de/Assets/PhD-Thesis-Expose_EN.pdf
> 
> Is anybody already working on such a beast (or similar, of course) or 
> knows anybody who is? (I am aware of quintet-net, peersynth, FMOL, 
> jam2jam, webdrum/JSyn, Dase, Lemu and some others and have contacted 
> their authors)
> 
> Is SuperCollider really up to that challenge or does another programming 
> language spring to anybody's mind?
> 
> Have fun*
> 
> Niklas
> 




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