[linux-audio-dev] Linux DSP Hardware?

Andreas Kuckartz A.Kuckartz at ping.de
Tue Feb 22 20:45:24 UTC 2005


GPGPU /Audio and Signal Processing
http://www.gpgpu.org/cgi-bin/blosxom.cgi/Audio%20and%20Signal%20Processing/index
.html

----- Original Message -----
From: "Jack O'Quin" <joq at io.com>
To: "The Linux Audio Developers' Mailing List"
<linux-audio-dev at music.columbia.edu>
Sent: Tuesday, February 22, 2005 6:25 PM
Subject: Re: [linux-audio-dev] Linux DSP Hardware?


> Steve Harris <S.W.Harris at ecs.soton.ac.uk> writes:
>
> > On Tue, Feb 22, 2005 at 11:11:25 +0100, Andreas Kuckartz wrote:
> >> One could think about using 3D graphics hardware for audio DSP
> >> purposes. There are commercial projects which do that (only for
> >> Windows AFAIK).
> >
> > There are also some free projects, but IIUC, the kinds of precessing
> > you can do are quite limited, it has to be fairly high latency as
> > you need to move the audio data to the card in large blocks.
>
> The OpenVIDIA project[1] opens up nVIDIA GPUs for general purpose
> computing.  I suppose this could include audio, but I have no idea
> what the latencies would be.  The bandwidth to the GPU is quite
> impressive.
>
>   [1] http://openvidia.sourceforge.net
>
> --
>   joq
>




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