[linux-audio-dev] Developing a music editor/sequencer

Dave Phillips dlphilp at bright.net
Mon Jan 31 10:27:48 UTC 2005


vanDongen/Gilcher wrote:

>SuperCollider is pretty much a synthesis engine as far as I know. 
>With extensive support for algorithmic compositio of course, but doesn't seem 
>to be the "composers workspace" that is the ambition.
>
SC3 certainly has enough "composition primitives" to keep a composer 
happy at the atomic level, but:

>However have you looked at:
>common music
>http://ccrma.stanford.edu/software/cm/doc/cm.html
>lisp based , text controlled, also with a nice notation package
>
*This* is the bee's knees for computer-assisted composition. Current 
versions of CM now include graphic tools (plotter, output control 
panel), and Rick's book (Notes From The Metalevel) is an exhaustive 
introduction to using Common Music. Highly recommended.

Btw, CM's output targets include MIDI (file & stream), Csound and Common 
Lisp Music score formats, and Common Music Notation.

>open music
>http://freesoftware.ircam.fr/rubrique.php3?id_rubrique=15
>graphical but also lisp-based. There is a port to linux on sourceforge CVS, 
>but I never got the required lisp stuff to work properly, but I didn't really 
>try hard.
>
Alas, development of OM for Linux is currently in limbo. AFAIK there's 
no-one supporting it at this time. And unfortunately the Linux version 
is incomplete in some important respects.

Earlier versions of Planet CCRMA supported OM, but I believe that some 
of Fernando's latest Planetary enhancements have eliminated support for OM.

>And of course always go to
>http://www.linux-sound.org/
>
>and browse for all the wonderful unfinished software that exists that almost 
>does what you think you wanted.
>
You might even find a tool or two that actually works... ;-)

Best regards,

dp





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