[linux-audio-dev] music engine
    Patrick Stinson 
    patrickkidd.lists at gmail.com
       
    Sat Apr  8 21:06:53 UTC 2006
    
    
  
On 4/6/06, Esben Stien <b0ef at esben-stien.name> wrote:
> "Patrick Stinson" <patrickkidd.lists at gmail.com> writes:
>
> > music engine
>
> SuperCollider[1]
>
> [1]http://www.audiosynth.com/
>
> --
> Esben Stien is b0ef at e     s      a
>          http://www. s     t    n m
>           irc://irc.  b  -  i  .   e/%23contact
>           [sip|iax]:   e     e
>            jid:b0ef@    n     n
>
The last time I looked into supercollider, I was turned on by
qualities like "mature", "reliable", "interface", and "music". I also
recall quickly becoming confused by having to put together networks
and stuff like that, not finding instructions to do so, and the whole
model sounding rather static, as opposed to incredibly dynamic and
unpredictable, which is what I'm trying to do. I found the same
prejudice with CSound and orchestra files. I hope, and am somewhat
certain, that my prejudices are founded on ignorance. Yes? No?
> Steve McConville <mcconville.steve at gmail.com> to paul, A
> More options	  Apr 6 (2 days ago)
> Have you already considered Csound5 (with the new API and python
> bindings)? And if so, what is it lacking for your needs?
I found the same problem with CSound5. comments?
--
Patrick Kidd Stinson
http://www.patrickkidd.com/
http://pkaudio.sourceforge.net/
http://pksampler.sourceforge.net/
    
    
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