[LAD] Non-DAW's Session Handling Requirements
malnourite at gmail.com
malnourite at gmail.com
Sat May 17 14:39:02 UTC 2008
Nedko Arnaudov <nedko at arnaudov.name> writes:
> malnourite at gmail.com writes:
>> 1. The need to know the LASH project path the moment it first joins the
>> LASH session at startup. If this were so it could start a new Non-DAW
>> project under the LASH project path and new captures would go in their
>> right place without any intervention by the user. To clarify: there
>> must be no time when Non-DAW is connected to LASH without knowledge
>> of the path to the current LASH project directory.
> Do you need to know LASH project path or you need to know the directory
> path where your project data resides? I think there is nothing wrong
> with providing the later.
Sorry. I should have been more clear. The path to the client-specific
subdirectory in the current LASH
project. eg. "~/audio-projects/project-1/The Non-DAW". This path,
whatever it may be, must be known at all times we are connected to
LASH. Non-DAW cannot create new captures without this information
(without risking running out of space, having to move GB of data all
at once later, etc). Currently, my LASH client implementation relies
on more or less the same hack that Florian used in his LASH patch for
Ardour, which is to only use LASH for storing the path to the *real*
project, but this is undesirable for a number of reasons.
>> 2. The need to be informed of, or else be able to query at any time,
>> the LASH project name. If the LASH project path and the LASH project
>> name weren't different, we could get away with scanning the path for
>> the name, but this is unfortunately not the case.
> I dont see anything wrong with this, we can have both query function and
> signals. In fact we already have some signals to serve in the dbus branch.
Normally the name of a Non-DAW project is extracted from the final
component of its path. This makes it trivial to move projects around,
renaming them--without having to hand-edit several different files
with a name embedded. When connected to LASH, however, it is more
likely that the user will use the LASH renaming facility. Keeping the
names displayed by various LASH clients in a session is, I think,
important for usability. But in order for Non-DAW to display the LASH
project name, it has to know it first (at project open/change time,
and also whenever a rename event occurs) ;-)
>> Additionally, the following would be required in order to fully integrate
>> with LASH (transparently to the user).
>> 1. Ability to initiate new projects, choosing among a list of previously
>> recorded templates.
> planned already
>> 2. Ability to save the current project as a template.
> planned already
>> 3. Ability to initiate a save of the entire LASH project.
> even non-dbus implementation has this AFAIK
>> 4. Ability to choose from a list of LASH projects to load.
> already working. In dbus branch we have GetProjects method instead of
> reading audio projects directory on client side.
>> Some of the above are already possible to some extent with the current
>> API, but complicated greatly by the artificial division of the API into
>> client and control portions.
> I think API division is right thing to have. However there should be no
> artificial restriction of being both regular and control app. AFAIK it
> is in Juuso's plans to remove this artificial restriction.
I think of it more as the current 'client' API being a very small
subset of the (unimplemented) full API, usable mainly by simple
programs lacking user interfaces.
>> Non-DAW and Non-Sequencer have the ability to change to a new project/song
>> without restarting, but LASH makes no use of this--always restarting
>> instances of these programs instead of reusing them. Of course,
>> Non-DAW and Non-Sequencer have extremely short startup times compared
>> to other programs in their class, but still, I would like to avoid the
>> distraction of many windows opening and closing at LASH project change
>> time--it reflects poorly on my and any other programs which can change
>> songs without crashing.
> Maybe crazy idea, but we could have some of lash clients to export dbus
> object to be controlled without restarting. And to make things even more
> crazy, this matches my prefered "launch LASH apps only through lashd"
> scenario. With apps being registered in database. So far we use existing
> desktop entries infrastructure for launching apps through lashd. We
> could use autolaunched dbus services too. Juuso, what you think?
This is too complicated. Just restart clients which don't respond with
a success value to the restore-without-restarting event. Dumb or
crashy clients will get restarted, smart ones will just change
>> I would also like to see the preferred behavior of new/save/load
>> operations in all clients specified by LASH so as to avoid confusion
>> and potential data loss. Should any LASH client be permitted to save
>> or load to/from disk /it's own state/ without informing LASH? This may
>> seem harmless when the program state consists of a single file--as it
>> is assumed that a copy of that file will be saved by the program in the
>> LASH project directory whenever a LASH save is next performed. But now
>> the user has two (differing) copies of his file--and he isn't sure which
>> one he really edited--or where it is on disk. The problem becomes even
>> more serious when the program state includes a directory filled with
>> gigabytes of audio sources...
> I agree. These things need to be documented.
>> Is it really advisable for LASH clients to operate on their state,
>> which is supposedly under the control of LASH, as if it was theirs
>> alone--without informing LASH of their activities? I don't necessarily
>> know the answer to this question, but I do know that LASH needs to make
>> a recommendation of some kind regarding the expected behavior--whatever
>> it may be.
> IMHO we should give recomendation but I'm against trying to force
> things. We should the users participate in evolution instead of us
> trying to enforce things as Gods of Code ;)
I agree. That being said, myself and many others are perfectly willing
to follow the APIs and recommendations of the libraries we
use--provided they are clearly and unambiguously stated. Only blind,
stumbling code can evolve in darkness.
>> -+--- Additional Thoughts - - -
>> There are also many things which LASH /could/ do to enhance the
>> integration experience, but doesn't.
>> These include, but are by no means limited to, the following:
>> * Templating and layering functionality.
> already planned
>> * Project grouping (eg. all songs for an album) for easy management
>> of hundreds of projects. Please use subdirectories and/or symlinks
>> for this and not some XML junk.
> already planned
>> * Global Undo/Redo functionality (simply sends a message to all clients
>> asking them to undo/redo and possibly providing feedback), additionally,
>> we can envision storing state diffs on disk for clients with no native
>> undo capability--something akin having the state in a git repo could
>> be used, reloading a reconstruction of prior state upon an 'undo'
>> request)--this is only viable if LASH can reuse program instances.
> not that i dislike the idea, but i prefer to defer such functionality
> for later incarnation of LASH. Unless someone is really motivated to
> work on this now.
>> * Looser integration with/no direct dependance on JACK.
> For LASH client or for lashd? I personally consider LASH tightly coupled
> apps interacting directly with JACK. However, with jackdbus approach,
> only LASH apps have direct dependance of JACK (i.e. are linked against
> libjack). lashd uses jackdbus instead. LASH control app probably does
> not interact with JACK server at all. The only possible exception I know
> so far is to get JACK settings preset from JACK multiconfig object. But
> I consider that separate module, not directly coupled with JACK itself.
For both. I still firmly believe that JACK (or ALSA or whatever)
patchbay functionality is not within the proper scope of
LASH. Approved patchbay clients may be included in the distribution,
enabled by default, and added to every project; but I don't think that
any part of LASH proper needs to depend on JACK. Removing this
dependency would add robustness to the system. As it is now, any time
JACK dies (not uncommon when you're debugging a connected client under
GDB), everything goes to hell in a hand-basket.
May 17 2008
John Moore Liles
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