[LAD] basic in-game audio synthesis api?

james morris james at jwm-art.net
Fri Apr 3 19:50:11 UTC 2009


I'm wanting to use basic synthesis techniques such as ADSRs LFOs hi/lo
pass filters, echo, and reverb to generate some kind of ambient sound
scape using pre-recorded audio clips, for a game I'm working on.

Are there any libraries around to help make this a bit easier than coding
it all using SDL_mixer? I'm not keen for a game to have audio, to
depend on JACK or LADSPA plugins.


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