[LAD] basic in-game audio synthesis api?
james at jwm-art.net
Sat Apr 4 12:28:39 UTC 2009
Yeah I like the LADSPA idea now my confusion's cleared. I'm thinking it
will be the solution and should work with SDL_mixer. Choosing a popular
plugin set like SWH (included in Debian stable) seems like a safe bet
and I'll be able to get a lot out of it.
On 4/4/2009, "Luis Garrido" <luisgarrido at users.sourceforge.net> wrote:
>As Paul said (and who would know better?) JACK and LADSPA are
>different APIs that solve different problems. JACK is for audio
>routing and syncing between applications and LADSPA for processing.
>You find them together in many programs but that doesn't mean there is
>any dependency between them.
>Another candidate may be Allegro:
>It is rather simplistic in its DSP capabilities, but perhaps it is
>enough, or perhaps you can extend it.
>Linux-audio-dev mailing list
>Linux-audio-dev at lists.linuxaudio.org
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