[LAD] How to develop guis for LV2?

David Robillard dave at drobilla.net
Sun Nov 8 15:45:50 UTC 2009


On Sat, 2009-11-07 at 23:09 +0100, fons at kokkinizita.net wrote:
> On Sat, Nov 07, 2009 at 12:52:52PM -0500, David Robillard wrote:
> 
> > This wouldn't be an LV2 plugin at all.
> 
> In spirit, no. But technically it would be a
> perfectly conforming plugin.

Huh?  An LV2 plugin in the code sense is a shared library with a
lv2_descriptor function that returns a struct LV2_Descriptor (just like
LADSPA).

I don't see how a shared library with some random C++ object in it is an
LV2 plugin... or what the point would be anyway

-dr





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