[LAD] Finding Deadlock causes in multithreaded C++ using gdb
Harry Van Haaren
harryhaaren at gmail.com
Tue Mar 8 12:24:19 UTC 2011
Thanks for the "thead apply all bt" tip, gets me a bit more info.
As it happens I fixed the bug that cause this thread by mistake, it was a
deadlock in GUI code.
I've looked into valgrind and helgrind, getting lots of output... don't
really know how to use it yet.
Tutorials and man will sort me out when I get time...
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