[LAD] Communicating between python UI and C++ engine for real time audio?

Paul Davis paul at linuxaudiosystems.com
Fri Nov 4 17:48:25 UTC 2011


On Fri, Nov 4, 2011 at 1:45 PM, Iain Duncan <iainduncanlists at gmail.com> wrote:
> On Fri, Nov 4, 2011 at 10:23 AM, Paul Davis <paul at linuxaudiosystems.com>
> wrote:
>>
>> On Fri, Nov 4, 2011 at 1:16 PM, Emanuel Rumpf <xbran at web.de> wrote:
>>
>> > While this is restrictive, in the way you mention, I think it's a
>> > welcome simplification
>> > ( compared to implementing a real-time-capable-linked-list + other
>> > rt-structures ),
>> > if your use-case doesn't require direct calls to the list (for any
>> > reason),
>> > then you could request insert/remove/update operations through the
>> > rt-ring-buffer.
>>
>> you can't perform insert/remove/update operations on a "normal" linked
>> list in an RT thread.
>
> Sorry, what do you need instead? ( trying hard to absorb all this.. )

either

    (1) a lock free data structure
    (2) perform the modifications on a copy in a non-RT context and
then make the result
           available to the RT context (i.e. RCU)



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