[LAD] JACK latency API clarifications
zanga.mail at gmail.com
Fri Feb 21 15:04:18 UTC 2014
2014-02-21 16:51 GMT+02:00 Paul Davis <paul at linuxaudiosystems.com>:
> On Fri, Feb 21, 2014 at 9:38 AM, Stefano D'Angelo <zanga.mail at gmail.com>
>> Sorry guys, other two (silly?) questions:
>> 1. apart from the process callback, which callbacks need to be
>> RT-safe? Looking around I found a master thesis  that says: "Apart
>> the JackProcessCallback callback, which is called in the realtime
>> audio thread for obvious reasons, all other callbacks are called
>> asynchronously in a specialized non-realtime thread, to avoid
>> notifications to interfere with audio processing", is that true?
> The documentation does actually state which ones need to be RT, but there is
> no list to easily consult.
Well, here http://jackaudio.org/files/docs/html/group__ClientCallbacks.html
I only see that process has to be RT-safe and thread-init needs not,
but regarding others I have no clue. Is that stated somewhere else or
am I missing something?
> The threading design described above is specific to Jack2. Jack1 delivers
> all callbacks to the same thread (which necessarily means that processing
> audio is blocked by other callbacks). This is one of the major (and largely
> hidden) design differences between Jack1 and Jack2.
What truly interests me is whether non-process callbacks can block. It
seems that's not the case with Jack1 then?
>> 2. may the system sample rate actually change (while a client is running)?
> JACK to date has never supported changing the sample rate.
I wonder what the jack_set_sample_rate_callback() is for then, but at
this point I don't care.
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