[LAD] User eXperience in Linux Audio

Fons Adriaensen fons at linuxaudio.org
Thu Apr 23 20:59:04 UTC 2015

On Thu, Apr 23, 2015 at 07:47:50AM +0200, Thijs van severen wrote:

> > People writing 'GUI standards' and trying to force them on everyone
> > should have a look at e.g. a modern 'glass cockpit'.
> We are not talking about someone that suddenly decided to make up there own
> set rules and then tried to fore it upon us
> We are talking about a group of people that conducted a study on a large
> group of random users, and based on that study they defined a set of
> guidelines for us to use ... or ignore

And in the case I mentioned (flight deck displays and user interfaces)
were are talking about *specialists* in ergonomics who have conducted
a not one but a series of studies and experiments involving a large
group of *expert* users and costing tons of money. And the result is
quite different. So whom do you think I should believe ?

During my lunch break today I'be been reading a number of UI design
guidelines. Of course there is some truth in them. It would be rather
difficult not to find out the value of consistency, of reasonable 
color schemes and layout etc. 

But *all* of them, without exception, seem to assume that the user
is some ignorant nitwit, without any prior knowledge about the
application domain and too lazy to learn, let alone read a manual
or $GOD help us, configure the software he is trying to use. Or
not actually use but just play around with it a bit.

That type of user may and actually does exist, and that may be where
the money (or fame) is, but it is *not* the type of user I'm writing
for or even remotely interested in. 



A world of exhaustive, reliable metadata would be an utopia.
It's also a pipe-dream, founded on self-delusion, nerd hubris
and hysterically inflated market opportunities. (Cory Doctorow)

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