[LAD] [LAU] [LAA] Guitarix 0.35.0 released

Brendan Jones brendan.jones.it at gmail.com
Mon Apr 25 08:40:05 UTC 2016



On 24/04/16 08:40, Hermann Meyer wrote:
> The Guitarix developers proudly present
> 
> Guitarix release 0.35.0
> 
> Guitarix is a tube amplifier simulation for
> jack (Linux), with an additional mono and a stereo effect rack.
> Guitarix includes a large list of plugins[*] and support LADSPA / LV2
> plugs as well.
> 
> The guitarix engine is designed for LIVE usage, and feature ultra fast,
> glitch and click free,  preset switching, full Midi and/or remote
> controllable (Web UI not included in the distributed tar ball).
> 
> This release introduce the new GUI design by Markus Schmidt aka. boomshop
> 
> Beside that, it comes with a couple of fixes and some new plugins.
> Also included be the MOD UI's for the LV2 plugins used by the MOD[*]
> For all changes, please check out the changelog.
> 
> Please refer to our project page for more information:
> http://guitarix.sourceforge.net/
> 
> Download Site:
> http://sourceforge.net/projects/guitarix/
> 
> Forum:
> http://guitarix.sourceforge.net/forum/
> 
> Please consider visiting our forum or leaving a message on
> guitarix-developer at lists.sourceforge.net
> <mailto:guitarix-developer at lists.sourceforge.net>
> 
> regards
> hermann
> 
> [*] http://moddevices.com

Awesome stuff Hermann! Very exciting. Will be hitting Fedora 24 soon,
other branches to follow.

We had to make one small patch for GCC6 (stdlib.h's abs being picked up
instead of cmaths)

thanks

Brendan


diff -Nurp guitarix-0.35.0.mod/libgxwmm/gxwmm/gainline.h
guitarix-0.35.0/libgxwmm/gxwmm/gainline.h
--- guitarix-0.35.0.mod/libgxwmm/gxwmm/gainline.h	2016-04-24
06:18:37.000000000 +0200
+++ guitarix-0.35.0/libgxwmm/gxwmm/gainline.h	2016-04-24
21:22:44.846076833 +0200
@@ -22,7 +22,7 @@
 #include <gxw/gainpoints.h>
 #include <vector>

-inline bool operator==(const gain_points& p1, const gain_points& p2) {
return p1.i == p2.i && abs(p1.g - p2.g) < 1e-4 * (p1.g + p2.g); }
+inline bool operator==(const gain_points& p1, const gain_points& p2) {
return p1.i == p2.i && fabs(p1.g - p2.g) < 1e-4 * (p1.g + p2.g); }
 inline bool operator!=(const gain_points& p1, const gain_points& p2) {
return !(p1 == p2); }

 class Gainline: public std::vector<gain_points>



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