[linux-audio-user] png graphics library for sound apps

iriXx m at irixx.org
Mon Jan 27 14:56:00 EST 2003


just thinking more about this idea... and following up from the posting 
below...

i've had a few people keen on the idea of getting some pixmaps together 
for sound applications... i'd love to be able to design them 
individually for each application, but what seems more practical 
(especially as i have a book to finish writing!) is to make a library of 
pixmaps in .png format, distributable under GPL, for everyone to use or 
adapt as they wish...

i'd be keen to have a go at this, and put some pixmaps up on the web 
when they're ready -
what i'll need is a list of what pixmaps would be most practical to 
start with - obviously sliders, backgrounds and knobs (i'm not gonna 
bring up the whole knob debate again though)... any other ideas come to 
mind immediately? please feel free to refer me to your own apps as well, 
so i can gather some more ideas....

would you prefer them in high res, large format, or a combination of 
high res and optimised pixmaps?

also what colours would people be interested in?
i might make some slightly more experimental ones when i have time, 
although my initial aim would be to produce high quality and practical 
images that would allow GNU/Linux to compete with all those nice 
graphics on windows and mac plugins...

thankx

m~

Mike Rawes wrote:
>>>Maybe some sort of repository for nice widget graphics? I'm not sure
>>>how we'd do this - anyone for an Open Graphics Library?
>>>
>>>I might try my hand at drawing some widgets and put them on the web
>>>somewhere...
>>
>>that sounds great!
>>yes.... i'd love to have a go at that sort of thing... i need a little
>>
>>primer in how widgets are made - perhaps just trawling through the 
>>various libs installed on my machine might help... but if there are 
>>specific dos and dont's it'd help lots to know about them....
> 
> 
> I was thinking more on the lines of icons/pictures and such in .png
> format, rather than widgets. You'd probaly need a set of animated frames
> for things that move though. 
> 
> As far as guidelines go - I've not done much GUI work - I'm guessing
> just keep the images small? That said, big 'master' copies would eb
> useful, if they can be scaled down well...
> 
> Mike
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iriXx
www.iriXx.org

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