[linux-audio-user] jack_fst build question

Matthew Allen matthew at lith.com
Fri Jun 4 18:17:04 EDT 2004


So I am not at my machine at the moment but I think you need to put the
headers in to the vst directory, then run the fixheaders script then do
a make.

However I am also just a simple user so of course you may have already
done this and it still doesn't work. But I remember getting your error
on Saturday night and fixing it somehow.

m.

> -----Original Message-----
> From: linux-audio-user-bounces at music.columbia.edu [mailto:linux-audio-
> user-bounces at music.columbia.edu] On Behalf Of Mark Knecht
> Sent: Friday, June 04, 2004 3:03 PM
> To: A list for linux audio users
> Subject: Re: [linux-audio-user] jack_fst build question
> 
> Matthew Allen wrote:
> > I sent a message about this on Monday. Did you run the fixheaders
> > script? After I did that I was still getting errors with jfst.c so I
> > gave up.
> >
> > m.
> >
> I did run the fixheaders thing. I think this is part of the problem.
>  From the jack_fst README:
> 
> <SNIP>
> You need to have AEffect.h and aeffectx.h in your include path.
> they can be downloaded from
> 
>
http://ygrabit.steinberg.de/users/ygrabit/public_html/vstsdk/Download/VS
T%
> 20Plug
> -Ins%20SDK%202.3/vstsdk2.3.zip
> 
> and are located in source/common. unfortunately aeffectx.h
> contains some constructors making the C compiler grok. Remove them we
> dont use t
> hem.
> 
> copy them to your include path.
> <SNIP>
> 
> This might as well be Greek to me. What's a constructor? What exactly
to
> I remove. What include path are they talking about.
> 
> Me no understando. Stupid user.... ;-)
> 
> - Mark
> 
> 
> _________________________________________________
> Scanned on 04 Jun 2004 22:05:45
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