[LAU] Source for glitchy drums?

Ken Restivo ken at restivo.org
Thu Oct 25 16:52:21 EDT 2007


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On Sat, Jun 23, 2007 at 01:48:05PM +0200, Frank Barknecht wrote:
> Hallo,
> Ken Restivo hat gesagt: // Ken Restivo wrote:
> 
> > I'm starting to enjoy glitchy percussion sounds I'm hearing in a lot
> > of computer music these days, and want to experiment with those.
> > 
> > I've asked around about how people are making these sounds, and the
> > answers I get are "Battery", "Redrum", and "Reason".  All firmly
> > wedged closed and proprietary. of course.
> > 
> > Are there any good free tools for making glitchy drum sounds, which
> > do not require the use of WINE? If the answer to that is
> > "SC/CSound/PD/ChucK", that's fantastic, can anyone point me to some
> > particularly good source code or patches for glitchy drums in those
> > languages that I could start experimenting with?
> 
> I attached a simple Pd patch, which can be used to explore glitchy
> sounds created from playing short sections  of a sample with a short
> volume envelope, that doesn't ramp, but jumps to 1 on attack. Not
> ramping will automatically generate that clicky sound. Additionally a
> simple "tanh-like" distortion is applied to the sound.
> 
> Just try loading any sample (44.1kHz, wav/aiff) you have on your disk
> and play with the toggles. The "randomize-start" toggle switches
> selecting a random start point in the sample. 
> 
> If you have found a nice glitchy sound, you can export it to a file
> with the "record" message. Remember to switch off the randomization
> before recording, otherwise you will not record the previous segment,
> but a new one.
> 

Thanks for this! 

I put a snare sound through it and had a good bit of fun listening to it take an Elvin Jones-sounding "solo" in randomize mode. Actually with the distortion it sounded more like the beginning of Billy Cobham's "Spectrum".

It sounded also a bit like the PD patch "Jazz Drum Box", which looks like it uses a similar technique.

- -ken
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