[LAU] Changing Ardour's font size

Nedko Arnaudov nedko at arnaudov.name
Mon Jan 14 06:08:10 EST 2008


Arnold Krille <arnold at arnoldarts.de> writes:

> Am Montag, 14. Januar 2008 schrieb Patrick Shirkey:
>> On Sat, 2008-01-12 at 06:38 +0100, Esben Stien wrote:
>> > "porl sheean" <porl42 at gmail.com> writes:
>> > > i might try to see if i can get it to use system settings for the ui
>> > That would be very nice;).
>> Just reading about the latest kde release and it appears there is a move
>> towards svg as the rendering engine. I wonder if gtk is taking this
>> concept to the limits also?
>> It would be nice to have that eventually for ardour too.
>
> I don't think that svg is the way to go for ardour. At least not in the scale 
> it is done in KDE. There they try to do everything in svg and render on the 
> fly. For ardour that would mean more cpu-cycles burned for gui which lowers 
> the power available for effects and io. And I want rather good effects (and 
> many effects) and fast io of many stream then a scaling gui that displays 
> shiny things...

On properly set system, this is not an issue because audio is processed
in high priority realtime thread. This means that UI can not take CPU
From audio thread. Only effect should be slower redraw of the UI if CPU
usage hits 100%

-- 
Nedko Arnaudov <GnuPG KeyID: DE1716B0>
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