[LAU] To improve Linux audio tools: a Blender like idea

Grammostola Rosea rosea.grammostola at gmail.com
Wed Aug 26 11:02:59 EDT 2009


Paul Davis wrote:
> On Wed, Aug 26, 2009 at 10:53 AM, Grammostola
> Rosea<rosea.grammostola at gmail.com> wrote:
>   
>> Paul Davis wrote:
>>     
>>> On Wed, Aug 26, 2009 at 10:29 AM, Francisco
>>> López<lopezfrancisco1985 at gmail.com> wrote:
>>>
>>>
>>>       
>>>> I'm really no expert and never intended to make THAT kind of work, but I
>>>> think we'll encounter some technical issues if we try to do that with free
>>>> audio software under linux.
>>>> For starters, it should require a lot of Library Stacking. Do we have a LOT
>>>> of different great quality orchestral free sample libraries?
>>>>
>>>>         
>>> The libraries don't have to be free. They have to be in a format
>>> understood by free software. LinuxSampler understands several such
>>> library formats, and is an extremely, extremely efficient sample
>>> playback engine. It can do more than almost any commercial sample
>>> playback software on the same hardware.
>>>       
>> Jan the maker of the soundtracks doesn't agree with you:
>>     
>
> I said "they don't have to be free. they have to be in a format
> understood by free software".
>
> nothing that jan said contradicts this. what he said was, paraphrased:
> more and more sample libraries are released in formats NOT understood
> by free software.
>
>   
Now it's more clear what you mean, thanks.

\r



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