[LAU] orchestra mixing, reverb, and spatialization

hermann meyer brummer- at web.de
Wed Feb 11 09:01:03 EST 2009

Am Mittwoch, den 11.02.2009, 07:51 -0500 schrieb drew Roberts:
> On Wednesday 11 February 2009 02:47:31 Stéphane Magnenat wrote:
> > > There is another program by the same author of the tap plugins called
> > > reverbed that lets you edit just about every aspect of the reflections.
> >
> > I've already played with it. It is very nice indeed, but it requires
> > handcrafting of all parameters. For instance, one has to specify each early
> > reflection by hand. It would be much more convenient to be able to specify
> > the size of the room, the position and size of the instrument, the position
> > of the listener, and some parameters for the walls ; and let the program
> > compute the corresponding early reflections patterns. It is probably not
> > that difficult to do, as it only requires basic 2D geometry.
> This is my dream born of ignorance...
> Take a multitrack recording in something like ardour.
> NAME each track.
> Feed all tracks to a plugin that has a graphical representation of a sound 
> stage.
> The NAMES (with icons) from the adrour tracks show up from left to right on 
> the stage.
> You can grab the icons and drag them about the stage in realtime and hear the 
> changes in the output of the plugin.
> Thoughts?
> drew

That reminds me on glmix, there you have 8 Speakers (8 jack_inputs) in a
3D room and you can move them around in the room.

regards   hermann

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