[LAU] Some thoughts on making electronic music

alex stone compose59 at gmail.com
Tue Jun 2 06:40:37 EDT 2009


Simon, a good friend of mine uses Blender professionally, and he's
lauded the virtues of the clever Blender workflow more than once.

I'd also add that quite a few of my fellow orchestral colleagues use a
second midi keyboard, as do i, as a control/keystroke device. Having
the ability to assign CC midi as keystroke action is a real added
bonus. I've only seen this once in a Linux Audio related app, and that
was Livemix. (Please correct me if there are others, that i haven't
encountered, or been unaware of this capability within existing apps)

Alex.

On Tue, Jun 2, 2009 at 1:33 PM, Simon Wise <simonzwise at gmail.com> wrote:
> alex stone wrote:
>
>> power user who uses linux audio and midi apps are part of a fulltime
>> working environment, i share this view in the hope that you'll
>> consider the efficiency of using keystroke maps as an added asset, and
>> code accordingly. Using a mouse for so many tracks, items, and
>> actions, is counterproductive, and introduces an element of building
>> frustration that works against creative workflow. Gaining momentum and
>> keeping it is essential, imho.
>>
>
> some of the graphics apps - gimp and blender come to mind - have addressed
> this very well, in their own ways. In the commercial world CAD programs and
> Final Cut Pro, with big development teams and huge budgets, have done this
> in their fields - for a price.
>
> Using an app for graphics almost always involves mouse/pen, keyboard, screen
> very closely. With audio one can completely leave this interface behind, or
> work text-only, in some workflows. Think the braille/CL interfaces that some
> on this list use, or the various midi or tactile/hardware interfaces to
> boxes with little or no gui that some people use. Here the modularity and
> flexibility of linux really stands out.
>
> Simon
>



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