[LAU] Track bouncing

Arda Eden ardaeden at gmail.com
Tue Mar 31 03:00:35 EDT 2009

This seems to be a good estimation.
Especially, ProTools HD systems use TDM plug-ins that are being processed on
the specific ProTools DSP hardware.

On Tue, Mar 31, 2009 at 5:09 AM, nescivi <nescivi at gmail.com> wrote:

> On Monday 30 March 2009 06:47:32 Arda Eden wrote:
> > Sorry if this is discussed before but,
> >
> > Some DAW software can bounce mixdown to an output file directly (like
> > cubase or reason).
> > But many audio people claim that this kind of bouncing is not good at
> all.
> > They say that bouncing real-time
> > (like with protools or by routing all the tracks to a new stereo track's
> > input) is better resulting for audio quality.
> >
> > Now,
> > My consideration is that, there should be no difference between the two
> > because theoretically the software
> > should be writing the same data in both ways.
> >
> > Am I missing something ?
> Depending on the software, it could even be higher quality when bouncing to
> disk directly. However this is only the case if you are using control
> signals
> that have to be sample accurate and your software would otherwise render
> them
> based on audio blocks. This is what some people use CSound and
> SuperCollider
> in NRT mode for. In that case, it may take longer than a realtime bounce
> though.
> In regular DAW software, I could also imagine that on certain parts where
> there is a lot of DSP going on (lot of effects for example), directly
> bouncing to disk may also be better, as the calculation does not *have* to
> be
> realtime, so where maybe in realtime you'd get hickups, rendering to disk
> may
> be safer.
> It could be that some ProTools stuff needs to drag it through their
> hardware
> DSP's that will only run in realtime mode. In that case I could imagine
> there
> is a quality difference between letting the host PC do it, or the ProTools
> hardware DSP's. And this is probably where the myth comes from.
> sincerely,
> Marije
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Cumhuriyet University
Faculty of Fine Arts
Department of Music Technology
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