[LAU] From audio synthesis environment to plugin

Grammostola Rosea rosea.grammostola at gmail.com
Mon Sep 14 06:51:50 EDT 2009


Grammostola Rosea wrote:
> Atte Andre Jensen wrote:
>   
>> Grammostola Rosea wrote:
>>
>>   
>>     
>>> In my search to an environment I got the feeling that SuperCollider is a 
>>> more modern language, a language for the future so to say.
>>>     
>>>       
>> I tend to agree. However don't dismiss either pd or csound too early. 
>> They are both very powerful pieces of software, that let's you do very, 
>> very deep stuff. Each has it's advantages (enough for many a flame war), 
>> granted, but still, all are very powerful.
>>
>>   
>>     
>>> It's better 
>>> suitable  to  compete  those VST plugins maybe...
>>> I can see that is seems to be more easy to make a PD gui, but this 
>>> should be possible with SC too right? Don't know if the language is 
>>> ready for that yet.
>>>     
>>>       
>> May I ask if you checked out any of the grand three and the baby one 
>> (csound, pd, super collider and chuck)?
>>
>> If not, I have to repeat the almost generic advise often given here: Get 
>> your feet a little bit wet with each (do a tutorial, for instance) to 
>> get a quick overview of what they can do and how they feel.
>>
>> Then pick one, stick wíth it, work with it, live with it, create music 
>> in it. Even if you later find you should switch, you'll have a much 
>> better idea what you need what you don't need, and it's not that much 
>> trouble to learn the next one.
>>   
>>     
> Thanks for the advices. I tried pd a bit and SC. I think I like to work 
> with SC more, but I have to say, I'm just in the beginning of the process.
>   
>>   
>>     
>>> Please post also a message to the SC mailinglist, then you get a more 
>>> general/objective view...
>>>     

I found this:

http://supercollider.sourceforge.net/wiki/index.php/Systems_interfacing_with_SC#other_systems

Also some possibilities with faust..



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