[LAU] seeking "fresh" way to process/shape human whisper in real-time

david gnome at hawaii.rr.com
Thu Dec 23 06:08:24 UTC 2010


Philipp Überbacher wrote:
> Excerpts from ico's message of 2010-12-22 20:37:23 +0100:
>> Hi all,
>>
>> I've been battling a kind of a dsp-writer's-block as of late. Namely, I am
>> dealing with a project where (at least as of right now) I would like to explore
>> human whisper and its percussive/rhythmic power. This would take place in an
>> ensemble of "voices." I am also looking to combine whisper with some sort of
>> DSP. Obviously vocoder comes as one of the obvious choices but it sounds IMHO
>> cliche and as a result I would like to avoid it as much as possible (unless I
>> can somehow come up with a cool spin on it which I haven't yet). I also tried
>> amp mod, additive, filtering, etc., but none of these struck me as something
>> interesting. I do think delays will be fine in terms of "punctuating" the
>> overall pattern but I think this should take place at the end of the DSP chain.
>> Granular synthesis is also a consideration but I've done so much of it over the
>> past years I am hoping to do something different.
>>
>> So, as of right now I have:
>>
>> 1) whisper
>> 2) ???
>> 3) delays
>> 4) profit! :-)
>>
>> Given the mental constipation I have been battling particularly over the past
>> couple of days, I wanted to turn to you my fellow LA* enthusiasts for some
>> thoughts/ideas/inspiration. Your help would be most appreciated and I will
>> gladly credit your ideas in the final piece.
>>
>> Many thanks!
 >
> For me the obvious thing to do would be something spatial. Imagine
> whispering all around you, different voices, moving, saying strange
> things.
> Quite cliche too, but I imagine it could also be a lot of fun.

That would be very interesting using ambisonics. Would make a neat 
soundtrack for a mysterious magical ritual or such.

-- 
David
gnome at hawaii.rr.com
authenticity, honesty, community


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