[LAU] It's time to release The Salamander Grand Piano

Leigh Dyer lsd at linuxgamers.net
Sat May 22 07:55:08 UTC 2010


On Fri, 2010-05-21 at 22:06 +0100, Folderol wrote:
> On Sat, 22 May 2010 00:55:05 +0200
> Philipp Überbacher <hollunder at lavabit.com> wrote:
> 
> > Excerpts from Marco Asa's message of 2010-05-21 21:49:26 +0200:
> > > On Fri, 21 May 2010 20:45:59 +0300
> > > alexander <axeldenstore at gmail.com> wrote:
> > > 
> > > > On 05/17/2010 07:56 PM, Marco Asa wrote:
> > > > > On Fri, 14 May 2010 15:57:47 +0300
> > > > > alexander<axeldenstore at gmail.com>  wrote:
> > > > >
> > > > >    
> > > > >> Well, here it is, it took a little longer than expected, mostly do
> > > > >> to school work. As I reported earlier I ditched the giga format
> > > > >> and went for sfz, you will need linuxsampler cvs to load the sfz
> > > > >> file. 
> > > > > Hi, What did you use to edit the .sfz format?
> > > > >
> > > > >    
> > > > I made most of it with and editor called sfzed 
> > > > (http://audio.clockbeat.com/sfZed.html) It's for windows but runs 
> > > > flawlessly in wine.
> > > 
> > > I imagined there wasn't anything native for linux, thank you for the
> > > answer.
> > 
> > I read that it's just text, so it should be doable. I just looked at
> > SalamanderGrandPiano.sfz and it doesn't look very arcane, just a bunch
> > of c/p and editing work.
> 
> Excuse my ignorance, but what is the difference between sfz and sf2?
> Can Qsynth handle sfz?
> 

I'm not sure exactly what the difference is, but it seems to be a lot
more sophisticated than SF2. There are some details here:

http://www.cakewalk.com/devxchange/sfz.asp

The only thing I know of that supports SFZ under Linux right now is the
CVS version of LinuxSampler. Even after I got that installed, though, I
still had some trouble getting the Salamander loaded, but it's just a
matter of setting things up in a very specific order to prevent
LinuxSampler from crashing. I wrote up a quick guide for it here:

http://blag.linuxgamers.net/?p=517

Thanks
Leigh


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