[LAU] It's time to release The Salamander Grand Piano

alexander axeldenstore at gmail.com
Sat May 22 14:54:27 UTC 2010


On 05/22/2010 05:42 PM, Marco Asa wrote:
> On Sat, 22 May 2010 00:55:05 +0200
> Philipp Überbacher<hollunder at lavabit.com>  wrote:
>
>    
>> Excerpts from Marco Asa's message of 2010-05-21 21:49:26 +0200:
>>      
>>> On Fri, 21 May 2010 20:45:59 +0300
>>> alexander<axeldenstore at gmail.com>  wrote:
>>>
>>>        
>>>> On 05/17/2010 07:56 PM, Marco Asa wrote:
>>>>          
>>>>> On Fri, 14 May 2010 15:57:47 +0300
>>>>> alexander<axeldenstore at gmail.com>   wrote:
>>>>>
>>>>>
>>>>>            
>>>>>> Well, here it is, it took a little longer than expected, mostly
>>>>>> do to school work. As I reported earlier I ditched the giga
>>>>>> format and went for sfz, you will need linuxsampler cvs to load
>>>>>> the sfz file.
>>>>>>              
>>>>> Hi, What did you use to edit the .sfz format?
>>>>>
>>>>>
>>>>>            
>>>> I made most of it with and editor called sfzed
>>>> (http://audio.clockbeat.com/sfZed.html) It's for windows but runs
>>>> flawlessly in wine.
>>>>          
>>> I imagined there wasn't anything native for linux, thank you for the
>>> answer.
>>>        
>> I read that it's just text, so it should be doable. I just looked at
>> SalamanderGrandPiano.sfz and it doesn't look very arcane, just a bunch
>> of c/p and editing work.
>>      
> This is good, thank you, I found the format definition at
> http://www.cakewalk.com/devxchange/sfz.asp
> Considering that text editing powered by scripts and regexp
> could be much faster of gigedit interface, I have definetly to look at
> it.
>
>    
Gigedit is quite good as long as you're careful when using the "apply to 
all regions" and "apply to dimension splits" check boxes. It's however 
not fast when adding samples and regions and dimension as there is no 
copy/paste. I originally was gonna use giga too but at one point the 
editor started to behave really odd. There was some unexplainable issue 
with regions only "seeing" one release velocity layer. Also, I now have 
two separate release samples, harmonic string resonance and the hammer 
action. The harmonic releases also comes in 3 different layers, 2 
veolocity layers that have a high rt_decay value ("The volume decay 
amount when the region is set to play in *release* trigger mode, in 
decibels per second since note-on message.") and one that has a low 
rt_decay value, this is not doable with giga. As far as I know you can't 
even have 2 separate release samples so you would have to mix the hammer 
noise and harmonic releases samples down into one sample.

For making sfz files there is also a ruby script called "sfzer" I have 
not tried this tho and I expect you can't make very advanced instruments 
with it.

We should put some pressure on the linuxsampler folks to do a new 
release ;) with on_locc# and on_hicc# opcodes implemented. (those would 
give pedal noise)
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