[LAU] [OT] Textual explanation of dx7 algorithms

Louis Gorenfeld louis.gorenfeld at gmail.com
Sat Mar 19 20:29:09 UTC 2011


Hmm what kind of info are you looking for which isn't contained in the
existing manuals/patch editors/etc graphically?  Because Tim
Conrardy's Atari FM site has this page:
http://tamw.atari-users.net/dx7.htm (scroll down for a screenshot of
all the operators and how they feed into each other).  It's not text,
but it's a pretty clean representation.

Louis

On Sat, Mar 19, 2011 at 11:05 AM, Julien Claassen <julien at c-lab.de> wrote:
> Hello Everyone!
>  I'm looking for a completely textual (no even ascii art0 representation of
> the DX7 algorithms. I've search the web a bit and the best I found was one
> of those ASCII art representations, but I couldn't get much sense out of
> them. so does anyone know, or for their wn convenience have, such an
> overview of the algorithms?
>  Kindest regards
>          Julien
>
> --------
> Music was my first love and it will be my last (John Miles)
>
> ======== FIND MY WEB-PROJECT AT: ========
> http://ltsb.sourceforge.net
> the Linux TextBased Studio guide
> ======= AND MY PERSONAL PAGES AT: =======
> http://www.juliencoder.de
> _______________________________________________
> Linux-audio-user mailing list
> Linux-audio-user at lists.linuxaudio.org
> http://lists.linuxaudio.org/listinfo/linux-audio-user
>


More information about the Linux-audio-user mailing list