[LAU] Borderlands Synth - RTAudio issue

david gnome at hawaii.rr.com
Wed Sep 26 08:15:23 UTC 2012


On 09/25/2012 08:03 PM, michael noble wrote:
> On Wed, Sep 26, 2012 at 2:56 PM, michael noble<looplog at gmail.com>  wrote:
>> On Wed, Sep 26, 2012 at 2:19 PM, david<gnome at hawaii.rr.com>  wrote:
>>> Sounds like Borderlands synth only supports 44100? If so, try setting JACK
>>> to run at 44100 and see if it runs then?
s>>
>> Yes, I tried that before I sent the email and it works fine. I had the
>> same issue with Giada and it was an easy code fix to hard code it to
>> 48000 but nothing obvious screams out for Borderlands in the code.
>
> I take that back. It's hard coded in theglobals.h. Running at 48000 now.
>
> Also found the support group finally at
> https://groups.google.com/forum/?fromgroups#!forum/borderlands-granular

Sounds like a good suggestion for their feature list: provide GUI and 
command line parameters for specifying the sample rate. Another thought: 
when using JACK, query JACK for the sample rate and set itself to match?

-- 
David
gnome at hawaii.rr.com
authenticity, honesty, community
http://clanjones.org/david/
http://dancing-treefrog.deviantart.com/


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