[LAU] Creating a very long audio file?
Arve Barsnes
arve.barsnes at gmail.com
Tue Apr 2 20:23:49 UTC 2013
On 2 April 2013 21:29, Paul Davis <paul at linuxaudiosystems.com> wrote:
>
>
> On Tue, Apr 2, 2013 at 3:24 PM, Monty Montgomery <xiphmont at gmail.com>wrote:
>
>> Huh, you're right.
>>
>> Oh, i see... we've been supporting >4GB wave files in the Xiph stuff
>> by setting the length to 0xFFFFFFFF and assuming the data chunk is
>> last (intuiting chunk length from file length).
>>
>
> nothing about RIFF implies that the data chunk is last. in fact, there is
> no ordering at all except that the RIFF chunk is first. there are several
> windows app that make this "mistake".
>
> w64 is the format to use, and libsndfile handles it (and CAF) with
> distinction.
>
I guess this is a bug in sox then. If I use sndfile-concat (by first
turning the first wave file into w64), a correct w64 is made, and if I use
sndfile-salvage on the wave sox produced (the one with too much sound for
the header to explain) a correct file is also made. Either way, success!
Thanks for the insight guys.
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