[LAU] another linux audio bashing thread on slashdot

Barney Holmes djbarney at djbarney.org
Mon Oct 28 12:24:09 UTC 2013


Quoting Brett McCoy <idragosani at gmail.com>:

> On Mon, Oct 28, 2013 at 5:48 AM, michael noble <looplog at gmail.com> wrote:
>> Must be that time of year again when slashdotters get a bee in their bonnet
>> about how useless Linux is for audio production. Enter at your own risk...
>>
>> http://ask.slashdot.org/story/13/10/27/0534248/ask-slashdot-best-cross-platform-linux-only-audio-software?utm_source=rss1.0mainlinkanon&utm_medium=feed
>
> Ha, I stopped reading /. a long time ago. I can see not much has changed...
>

Same here. It seemed to turn into a cynicism fest in many  
circumstances. If this kind of post (no I didn?t go in, I have enough  
anger already) is anything special or just the usual I don't know.  
However there is a HUGE watershed going on at the moment that  
undoubtedly is spilling well beyond the borders of open source land.  
Something extraordinary IS happening and I don't see why anyone should  
be embarrassed about giving themselves a pat on the back or even  
getting others to pat them on that back ! An enormous amount of work  
by thousands upon thousands is paying off. The fruits started  
happening with Android, despite proprietary drivers (if Google had  
refused that none of the mobile phone manufactures would have even  
used Android!), then Ubuntu, as well as the less visible internet  
servers and embedded technologies. But the one that takes the biscuit  
for me is Steam announcing SteamOS. This is going to be a huge change  
in what has been a long standing corporate culture of  
Microsoft/Nvidia/Intel. Video games are the quintessential example of  
the Real Time application. Graphics and sound all running as a real  
time application. There's hints of where this is going in things like  
the 3D synth by Robert Gareus. Look at the 3D menu / interface that  
you can spin around in Borderlands 2. It amazes me that we are not  
already using 3D window managers and are still stuck in static 2D land  
(go ask Ted Nelson about that).

Where does this take Linux Audio Users ? Well the future is bright.  
What's over that horizon ? I've been looking at Blender Game Engine  
for doing VJ visuals (it can play full frame video within the game  
engine and spin that around a'la a high end vision mixing desk).  
Combined with sound who knows what kind of 3D dynamic sound mixing  
environments could be created ?

So Linux bashing, go easy on them.

DJ Barney

>
> --
> Brett W. McCoy -- http://www.brettwmccoy.com
> ------------------------------------------------------------------------
> "In the rhythm of music a secret is hidden; If I were to divulge it,
> it would overturn the world."
>     -- Jelaleddin Rumi
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