[LAU] ["Music"] Unquantized analogue chords
mlang at delysid.org
Thu Jun 4 01:37:13 CEST 2020
"Jeanette C." <julien at mail.upb.de> writes:
> Jun 4 2020, Mario Lang has written:
> Hey Mario,
> what a chilly jam, congrats to your girl friend. This is nice.
Thanks. I'll let her know :-)
> Out of idle curiosity: what's the drum synth?
I am using a number of TipTop Audio drum modules sequenced by a Acid Lab
Robokop. The Robokop has 12 trigger outs and an all-hands-on
interface. While it has some LEDs, there is no alphanumeric display and
the interface is complete eye-free. A button per step (16) which also
double as trigger selectors (1-12). A detented rotary to change pattern
groups and modes. Regarding the actual drums, I have to admit that I
forgot if I used a TipTop Audio BD808 or BD909. It was likely the 808.
Hats were done with TipTop Audio Hats808.
And the funny clap thing is a WMD Fracture. This is a sort of grain
sample player that has a number of different short clicky samples to do
claps and all sort of things. It is rather new in my rack, and I pretty
much love it. However, in this recording, it was set a little too loud
I am afraid. Could use a 6dB attenuation, but I don't have separate
tracks for the voices yet.
> More to the point of this list: what do you record with?
I have a pretty unusual setup I guess. I built myself a symmetric desk
composed of 4 tables arranged in a square such that I can sit in the
middle. I have Genelec active speakers on each corner, giving me a
quadrophonic listening area. Each side of the square is dedicated to a
stereo signal. To my left, I have a pair of turn tables, and looking
back I have my modular synthesizer. All these sources go into a MOTU
8A. I mix and route with a costum SuperCollider based setup. I use a
Behringer MOTÖR49 as the master controller for everything. With its
motorized faders, its perfect for a custom mixer. Each stereo channel
has its dedicated fader, and an encoder controls the panning. I
programmed it such that I can move the stereo signals in my quadrophonic
setup between 8 positions. So working with the modular, I can set the
channel to play on the rear speakers. But when moving back to my
computer keyboard/controller, I can move the signal back to the front
for better listening.
Long story short, all the audio signals in my setup end up on a bus in
scsynth. I do recording in sclang, which makes it extremely easy to
record a number of channels on demand. In general, these days, I do
*everything* related to computer music in SuperCollider. The language
is ace, and the separation between RT and NRT is just a wonderful piece
of software design. I solved all my "GUI" problems by making the
programming language the user interface. And if I need a control for
some parameter, I just assign it to a fader/knob/pad of my Behringer.
> I assume that this is a live performance, seeing that you have four
> channels of sequencing for the chords. IRC the X0xB0x comes with its
> own sequencer and the drums probably have their own seq.
Yes. In this setup, the x0xb0x was playing the master clock role. The
Robokop was slaved to it, and a bit of clock dividing gave the slow
pulse for the analogue step sequencers.
> All in all: a nice relaxed track and a rather melodic and harmonious one
> for a modular jam.
Thanks for spotting this aspect of the exercise. While I am a pretty
hardcore acid head regarding my electronic music upbringing, I tend to
feel a little anoyed by the inherent atonality of many modular jams I
hear. I also think manufacturers could invest a lot more in doing
musical demos. But well, tastes differ. Still, I did this experiment
to figure out how harmonic content could be patched up without using a
> Yes, I know that others can do melodic modular too. Still, tuning
> that stuff by ear for a modular novice is fantastic!
Yeah, I was all smiling when I watched her spontaneously understanding
whats going on there. Modular synths are so extremely hands on, its
fascinating to watch how the process influences the results.
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