On Wed, Mar 2, 2016 at 4:27 PM, Hanspeter Portner <ventosus@airpost.net> wrote:
On 28.02.2016 04:04, Paul Davis wrote:
>
>
> On Sat, Feb 27, 2016 at 9:45 PM, Erik de Castro Lopo <mle+la@mega-nerd.com <mailto:mle+la@mega-nerd.com>> wrote:
>
>     Paul Davis wrote:
>
>     > There's also a significant regression since 0.124.X. I am having problems
>     > with clients being zombified AND with jackd crashing. Work on this issue is
>     > slow and will delay release.
>
>     Is this issue documented anyway? Even just steps required to reproduce it.
>     Anything anyone else can do to help?
>
>
> I don't have a recipe. Just my normal daytime activity (developing ardour, playing music, listening to streaming music,
> watching videos) now kills JACK several times a day, whereas it used to be rock solid.
>
> I have not tried git bisect yet, but I will when I get a moment.

I have seen issues, too. I get heavily crackled sound on a first clients audio output upon loading of a second client
into the graph.
The crackling sometimes disappears when loading a third client.
The server may also crash sometimes while crackling along.

I have bisected it down to: 423931219dd3e3b669fde97786cadae92c066dc1
before that I do not seem to experience these crackles.


I get the crackles *sometimes*. My general setup is Clementine playing audio, then ardour starts up. 1 time in 10, Clementine will crackle like crazy and then it will die and/or the server will die. Not using Clementine, 1 in 15 times that I run Ardour, I can kill the server.

I also bisected it down to fons' topological sort patch. Which is a problem because in some ways that's the biggest reason for this new release :(