On Sat, Jul 2, 2016 at 6:54 PM, Evan Laforge <qdunkan@gmail.com> wrote:
Also this is interesting: http://halide-lang.org/  It's for images,
but just take away a dimension and it looks like audio.

Audio processing can be very data parallel so I'm surprised I haven't
seen any work related to audio on a GPU.  Maybe it's not so suitable
after all.

GPUs are very powerful and very parallel but the data pipe has poor latency for realtime audio. This hasn't changed in a decade. Maybe it will sometime.