---------- Forwarded message ----------
From: Juan BioSound <biosoundsystems@gmail.com>
Date: 2018-07-01 19:16 GMT+02:00
Subject: Re: [LAD] ( Custom Arch Linux or Custom Ubuntu Studio ) for ( Proffesional Audio & Game Audio Development )
To: Paul Davis <paul@linuxaudiosystems.com>




2018-07-01 18:38 GMT+02:00 Paul Davis <paul@linuxaudiosystems.com>:


On Sun, Jul 1, 2018 at 12:28 PM, Juan BioSound <biosoundsystems@gmail.com> wrote:
Hi !!!

I've been some years with linux but I'm not an expert. I only use Ubuntu, Ubuntu Studio and CentOS for 10 years.

Now, I want to be a proffesional audio developer, and is VERY FRUSTATING to my return to windows.

​what does "professional" mean in this context?​\

​Jejejej, "Professional" means try to eat with well works.​ Yes, money. Sincerely.
 

So,

[ 1 ] I want build a custom live linux system in USB or CD...for audio production for audio designers and enginners and for evangelist linux as I can.

​Instead of re-inventing the wheel, at least start by looking at existing versions of this, such as AVLinux. I am sure Glenn could use help, and AVLinux is already well-proven and solid. ​

​Ok, AVLinux could be better than Arch or Ubuntu Studio???
What's the official page of AVLinux???​


[ 2 ] I want, also, some way to build audio game engine tools, but Unreal4 or Unity 3D isn't work on linux at now, some suggest for my frustation ???


​I don't know much about
​​
"audio game engine tools" but from the bits that I've read, they mostly seem to be very simple mixing and processing frameworks. I don't know what else they add, but if I was starting out on a task like this, I personally would just start from scratch, because there doesn't seem to be very much added value in the audio side of these "engines".​ sure, maybe a simple API for "play this audio file starting in 1.29 seconds". not much else.,

​or

FMOD, OpenAL, WWise: "Middleware" better than ​
"audio game engine tools".



Thanks very much Paul,

Juan