2012/2/29 Kevin Thoma <kevin.thoma88@gmail.com>
Hi there,

really liking the piece, great job! And having just played one of those RPGs for the first time in ages (and I do remember them from my childhood days as well...), I can attest to the fact that it would them nicely. ;)
I agree that taking the drums out for one of the quieter parts would have made for some nice contrast, but yeah, that's not a must.

Best Wishes
Kevin


On Wed, Feb 29, 2012 at 6:30 PM, Nils <list@nilsgey.de> wrote:
Hello list,

I would like to share a piece I've just finished.
The original blog entry is here, but for your convenience I'll include a copy into this mail.
Feel free to use any channel you want if you would like to comment on it.
http://www.nilsgey.de/2012/02/29/airship-theme/

Airship - A 16bit Soundtrack Theme
direct download: http://www.nilsgey.de/uploads/NilsGey-AirshipTheme.mp3

I have finished my first just-for-fun composition since a very long time ago. It is a game-soundtrack like piece I named “Airship”. I can imagine this in a Japanese 90’s RPG from the SNES or Sega Genesis/MegaDrive era.

Software used: Laborejo composition and midi generation, Fluidsynth for midi to wave rendering and Ardour for the fadeout :) .

I used an .sf2 called Setzers SPC which I have downloaded here. I am not sure about the soundfonts legal status so I am careful and release the Airship Theme not as a free piece but just as: Listen to it freely, share and redistribute it but don’t use it in any work, derived or original, or as part of a game or video etc. Don’t do anything commercial with it and don’t change the mp3 tags. If you find a named, matching License to this description feel free to use that instead.

I would be very happy if you leave a comment or click this blogs “Like” button.


Greetings,

Nils
http://www.nilsgey.de
http://www.laborejo.org
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Hi,

I concur with some said already; it reminds a bit of some soundtrack for a game and maybe, at 1:00 min and at 4:30 aprox., would be nice to have a quiet part as a middle section to rise then up as an anthem.

Also would be advisable some processing (Delay, Reverb) on the mix to make the sound a more realistic, to mitigate the rude MIDI sound, and as if recorded in some space, a large hall i.e.

Nice music,
Thanks for sharing, Nils


--
Carlos sanchiavedraz
* Musix GNU+Linux
  http://www.musix.es