Guys, I'm really excited, I want to share this with you : I
managed to solve the
biggest ergonomics gripe that I had with Qtractor, and given
the fact that I live in it, you can imagine my trepidation :p
You see the mixer is a floating window. And while that's
fine for a lot of people in a lot of use cases, for me, most of
the time, it's not. I don't like floating windows, for many
reasons, and to avoid the questioning of my very membership of the
troubadour's guild, let's skip to the first : Just because ;
Please don't waste our time, go play with your own windows and
float them to your heart's content :/
I basically need to see my mixer at all times. Well no, not at
all times, in fact most of the time I'm in the timeline, full
screen ; But when I want to see it, I definitely want to see my
timeline as well, all of it. Very rarely/never do I need
to see just the mixer, full screen.
Note that I had this issue with basically every
horizontal timeline-based DAW that I used (Ableton live - up until
7, after that I don't know - comes to mind) the only viable
alternative being the Ardour way, where the selected track/bus can
be embedded on the side. I love that.
Add to that the fact that a lot of WMs don't always honor the position directives of said floating windows, like typically, in both Unity and i3 "default", when one toggles the mixer's display with either the mixer button or the F9 shortcut, it springs back in the dead center of the screen, no matter where you painstakingly positioned it before. I don't know about you, but grabbing my mouse to constantly resize a window the same way every time simply ruins my joie de vivre. Oh, I'm sure in Kwin it's pixel perfect ;) back to our overlapping problem : I want to see my mixer, but I also want to see ALL my tracks by scrolling vertically/zooming in the timeline. I also, when I open a plugin GUI, or more than one for that matter, dont want it/them to get in the way.
And finally, according to recent studies floating windows are bad
for the ozone layer. If you ask me for an interview, that's what
I'll say :)
-- Yassin "xaccrocheur" Philip http://yassinphilip.bitbucket.org