[LAU] aubio 0.4.0~beta1

Set Hallstrom sakrecoer at gmail.com
Tue Dec 10 17:56:20 UTC 2013



On 2013-12-09 15:18, Paul Brossier wrote:

> 
>   * src/onset, src/tempo/, src/pitch: the different methods for onset, tempo,
>   and pitch extraction have seen many bug-fixes and optimizations.
> 
>   * src/spectral/specdesc.h: new onset distances and statistical measures have
>   been added.
> 
>   * src/spectral/filterbank.h: new filter bank to compute the energy in any
>   custom-defined frequency bands.
> 
>   * src/spectral/mfcc.h, examples/aubiomfcc.c: a standard implementation of
>   the Mel-Frequency Cepstrum Coefficients algorithm has been added.
> 
>   * src/temporal/{a,c}_weighting.h: standard implementation of the C-weighting
>   and A-weighting pre-processing filters are now provided for most commons
>   sampling rates.
> 
>   * src/synth/wavetable.h, src/synth/sampler.h: provide basic ways to generate
>   some sounds.
> 

Hi again,

I spent quite some time yesterday reading about your project aubio. And
then i had a dream that i thought i would share with you.

It was ome sort of a box running aubio, that i could use to trigger gear
or software with my microphone. It was waiting for certain tones, and
certain attack-shapes in realtime to trigger different loops and
sequences. It wasn't doing anything to the audio, just listening for
information of what external (hard- and/or software) gear was supposed
to be triggered and how, only thanks to the tone of the melody. This way
i could program crazy lines and rythms that would play only when i
reached certain parts of my songs by singing them. Basically, all i can
do today by pressing buttons, i could do by singing, with a little
mapping work...

I hope i make sense. Perhaps this exists already? I'm guessing that
"singstar" or whatever that game is called, is what i am talking about
in a limited sense.

Hopefully however, in case there is no such box today, that dream would
fit better out of my head, among people who have the power to realise it :)

Yours,
*Set




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